Firefall is a massively multiplayer online team-based computer game from Red 5 Studios, a studio founded by Mark Kern. It is currently in its closed beta stage and it will attempt to mix elements from the MMORPG and MMOFPS genres when it is released.
Firefall features both a large, open-world cooperative campaign that can be shared with hundreds of other players as well as a competitive multiplayer component that will incorporate features such as ladders, tournaments, clans and leagues.
Players can gain equipment and level up in order to fight better. According to Mark Kern, the CEO of Red 5, the game tries its best to integrate both vertical and horizontal progression, meaning that at higher levels your character is still able to be threatened by a lower level player, but will still have an advantage in equipment. The guild equivalent that players can join are called armies, which can grant their members certain advantages and abilities. One example, the Thumper, is a mining drill which is dropped from orbit or by a shuttle, and allows a member of an army to gather crystite anywhere in the world. Certain areas appear to be more beneficial for mining than others. When a thumper is deployed it will attract multiple hostile creatures. This was one of a few demonstrated examples of the events or types of gameplay players will experience.
Classes in Firefall are called Battleframes, and in the playable demo at PAX East 2011 there were three available: Assault, Recon and Medic, with Engineer announced but not playable. A fifth Battleframe, the Dreadnaught, was announced on October 17, 2011. It is unknown whether more will be released, but it has been strongly hinted at. A player is not locked to one particular class on character creation; they can switch between Battleframes at certain stations throughout the game world. Another aspect of the game are modules and ability backpacks, which the player can use to customize their weapons and abilities to fit their play style. Each Battleframe must be leveled up separately, however.
Much of the combat centers around using jetboots to add a third dimension to the game, similar to the popular shooter Tribes (Scott Youngblood, the lead designer of Starsiege: Tribes and Tribes 2, is the current lead designer for Red 5 Studios). For further information see the Firefall site.
All of this is from the wiki :D____________________________________________________________________________________________________________________________________________________Here is a little video that I took that shows a dynamic event in FireFall.
I was thinking if more people wanted to play we could group up and maybe form an Army (basically a guild) and venture around New Eden. Let me know what you guys think and if any of you are interested in it. As the wiki said, it is currently in closed beta and will be in open beta around July 9th. I may have some closed beta invites lurking around so if I find any, I'll edit this post.